Devourling

Devourling - Meserole[Strength] {melee}

Meserole is a brood commander mercenary who has done countless missions. Oddly enough he mainly kills fort the sport of it, however in this case he wants to see what the artifacts could do to make him an even more massive zergling at which point he believes he will be unstoppable.

1) Metabolic Claws (passive) - The claws of Meserole are strengthened, allowing for a longer stride and more powerful attacks. Each level increases base movement speed and damage.

2) Taunt (pb 360 aoe) - Forces all nearby enemies to attack you for a few seconds.

3) Counter Swipe(passive) - has a percent chance to counter attack any attack made against him.

4) Decapitate (enemy single target) - Instantly kills an enemy below a certain amount of health, if target isn't below that amount of health, does a fraction of that damage to the target.

5) Replenish (passive) - Every enemy killed gives Meserole back a portion of their life.

U) Hunger (pb 360 aoe) - Fills nearby enemies with an insatiable thirst for blood, and they will continue to take damage over a period of time unless they kill a unit.

-Please use the discussion tab if you have any comments about this hero, including specific ideas to make him better.

How well does this hero fit into the game? Awesome hero - looking forward to playing it Great idea - may need minor tweeks Sounds like a good idea - not sure what role it would have on a team Crazy idea - not sure how it would fit into this game How about the hero... - needs ability(ies) remade How about the hero... - needs its concept remade How about the hero... - needs to be fully remade