Experiment 225 - Alex Carman

Experiment 225 - Alex Carman [Strength] {Melee to mid range} 

A secret group of underfunded scientists had been working on splicing Terran and Zerg genes together for years, but they never expected to have a successful combination. Let alone the experiment live to see its birth. Experiment 225 was the first success of gene splicing. After sometime, Experiment 225 came to call itself Alex Carman. The scientists were amused that their creation was imitating them. But over time, Alex began to achieve great feats that could not be imitated from a handful of desperate scientists.

Alex was tested at age 15 for a complete list of physical characteristics. Among the list was an ability to create and cast toxic spines, much like a Hydralisk. Alex's visual processing speed was far greater than a standard human as well. Alex surpassed all standards that were set to be met by the tests administered. Alex was stronger, faster, and smarter than the scientists had ever imagined.

But like every experiment gone wrong, Alex learned everything that there was to learn from the scientists then slaughtered them all. Not long after Alex's escape, something compelled him to return to humanity. Joining the Raiders, Alex plans to learn everything there is to being human in the context of being immersed in the struggle of humanity against the threat of Zerg and Protoss. Alex would rather be annihilated in the search for answers than to live as an abomination of the human race and running in fear.

Alex is a extremely tall creation that has a long Hydralisk-like tail, short spines extending out of his back, and a thick left arm. His left arm contains the Spinecaster, which is the source of his attack.

Abilities

Numb (personal buff): Alex casts this to numb the pain receptors, thus temporarily increasing his armor strength. Lasts 30 seconds. Cooldown is relatively long because he burns out the receptors and they need to regenerate before reusing the ability.

Whiplash: Alex uses his tail to pulverize the enemy. Energy or hp costs can be discussed.

Fear (personal buff): Alex absorbs the fear of those around him to give him strength. Thriving off of the fear of others empowers him to greater proportions than ever dreamt of by the scientists that created him.

Grapple: Alex grabs and lifts a target off of the ground. As he does so, he begins to choke the target. As the target takes damage from the choking, Alex lifts his Spinecaster and uses the target as a meat-shield. The target takes damage as Alex attacks from behind it. The target must be smaller than Alex. Energy or hp costs can be discussed.

Spin Kick: Alex gives a powerful kick to the chest of a single target. This ability does massive damage. Energy or hp costs can be discussed.

Execute (single hit kill ability): Alex forces the target to the ground and puts his Spinecaster to its head. Will not kill a hero instantly but will cause debilitating damage. Can be used as a stun on enemy heroes. Energy or hp costs can be discussed.

-Please use the discussion tab if you have any comments about this hero, including specific ideas to make him better.

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