Gestalt - Gestalt Zero

Gestalt - Gestalt Zero [Strength] {melee}

The fearsome psionic terran protoss hybrid from the StarCraft Frontline is here to join the fight with the rightful protoss whom he now considers to be his kin against the forces of the swarm. Using his psi blades to cut enemies to shreds and his shields for protection, he is a fearsome opponent in melee.

1.Enhanced psi blades (channelling): While active Gestalt channels his energy to his blades increasing his damage.

2.Shield regen Version 1 (passive): Enhances shield regen rate by x per second. 2.Shield regen Version 2a (active): Consumes energy to immediately restore shields by x per energy point (may deplete energy in case of massive shield damage). 2.Shield regen Version 2b (active): Consumes x energy to restore y shields. P.S.: As obvious this ability is heavily debatable in how it will work.

3.Mind read (passive): Reads the opponents mind to anticipate the next blow and counter it with his psi-blade. Grants x% chance to block an incoming strike reducing damage. (possible effects might be elevated to negating damage or even performing a counter attack that damages the attacker if he is attacking in melee).

4.Phase (channelling): When activated, Gestalt draws upon his energies to become ethereal, in this mode he is slower in movement, cannot attack or cast but cannot be attacked either. He can pass through objects including doodads or even other heros but his shields don't regenerate.

5.Psionic Storm: For the sake of conforming with his Frontline Lore, nothing more.

U.Essence of the Khala: Gestalt taps into the khala drawing upon the knowledge and skills of a vast number of protoss warriors making him a killing machine by increasing both his energy and shield pool as well as their regen rates by a huge factor.

-Please use the discussion tab if you have any comments about this hero, including specific ideas to make him better.

How well does this hero fit into the game? Awesome hero - looking forward to playing it Great idea - may need minor tweeks Sounds like a good idea - not sure what role it would have on a team Crazy idea - not sure how it would fit into this game How about the hero... - needs ability(ies) remade How about the hero... - needs its concept remade How about the hero... - needs to be fully remade