Nighthawk

Nighthawk - Jenson Archimedes [Intelligence] {range - mid}

Having failed to recover the Argus Stone from Aridas, Archimedes knew Arcturus Mengsk wouldn't accept his failure to lead the Dominion mission. Shortly after returning and before resigning his post as Head Counsel to Emperor Mengsk he stole a prototype successor to the Science Vessel while it was in its last design phase before going into production. Stocked completely equipped with various weapon and support systems which were being tested to determine which would be the most effective in the battlefield, Jenson Archimedes found himself a true flagship. The plans were under the codename "Nighthawk" which had a nice ring to it and stuck with the craft. Archimedes found a new home at Raynor's side by offering his vast knowledge of the latest technology of the Dominion in return for a spot along fellow scientists on the Raiders research and development team.

1) Auto-Turret (placeable turret[summon]) - Places an automated machine turret to support a given area.

2) Hunter-Seeker Missile (single target - aoe based on impact) - Nighthawk can launch a hunter-seeker missile. It deals area-of-effect damage against both allied and enemy targets  The missile explodes on contact and can be avoided if the targeted unit retreats for the specific amount of time. The missile will have a slight delay after launch, and a visual indicator shows which unit is being targeted, enabling the other player to respond.

3) Nanomites (single target ally) - The vessel releases nanomites that are capable of both biologically and mechanically repairing the allied target. They heals a single allied target (can be cast on self) over time.

4) Targeting Drone  (single enemy target) - Targeting drones are flying units which shine a laser on an enemy unit, giving a percentage damage boost to targeted units. Only one drone can target one unit at a time. The drone is cloaked. The targeting laser can be seen even without the use of detectors. The drone has a set hit point value, and is immobile.

5) Seismic Thumper (targetable aoe) - Emits a blastwave at a target location that slightly slows, damges and disables weapon systems of enemies at the location for a few seconds.

U) Defensive Matrix Field (targetable aoe) - Defensive Matrix Field creates a damage suppression field at target location which reduces all incoming damage by a set percentage for a short time. The defensive matrix reduces incoming damage by that percent to all units within the area of effect, including enemy ones.

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