Sage - The Traveller

Sage - The Traveller [Agility] {Short to long range}

A nonhuman, non-Protoss, and non-Zerg being that claims to be a Xel'Naga servant from a very distant galaxy had come to assist the Raiders in their attempt to recover the ancient Xel'Naga artifacts. The Traveller claims that he wishes to stop the cycle and insists on destroying the artifacts to prevent the return of the Xel'Naga and their hybrids. Many of the leaders of the Raiders are suspicious of the Traveller's motives, but he insists that he is sincere. He explained that he defected from the 'ultimate plans' of the Xel'Naga and has come to spare the creations that he came to love, the Zerg and Protoss. He proposes that the sibling races were meant to never merge because they differ greatly and the monstrosities that would result would be evil. The hybrids, he continued, would rampage across the universe and destroy everything, even the Terrans. The hybrids would show no mercy to those they find. The Traveller even said that the Zerg are more merciful than the hybrids, for they may spare someone or infest them so that they live in a new form from time to time.

The Traveller is a roaming being made of energy in a manifested form that looks similar to a drake. The Traveller is a caster unit with massive energy and high shield points, though he has low hp (similar to an Archon in shield and hp structure). The Traveller may seem evil but his intentions are pure, as is his pure white form. He carries a white, bladed staff, but he may or may not be able to attack at melee range. (This may be discussed.) The Traveller has fast movement and casting speed.

Abilities

Flaming Lance: Uses 75 energy. The Traveller throws a bolt of fire at the target that inflicts heavy damage. (Details can be discussed.)

Pure Intentions: Uses all energy (must have a full energy bar). The Traveller shields all friendly units and sends the enemy into panic, may cause enemy to attack themselves. Lasts 15 seconds or until the shields give out by enemy attacks. (Shield hp can be discussed.)

Crackle (melee 360 AoE ability): Uses 25 energy. Attacks enemies that surround the Traveller. (Details can be discussed.)

Absorb: Uses 10 energy. Can only be used on non-hero Zerg. The Traveller converts a Zerg into energy for abilities. Amount of energy gained is a percentage on Zerg hp. (ie. Zergling would roughly be worth around 15 or less energy.)

Regen: Uses no energy. The Traveller converts into a pure white light to absorb energies for both his shields and mana. If the Traveller is attacked or attacks, he is brought out of his light form.

Cleansing Burst (long range 360 AoE ability): Uses all energy (must have a full energy bar). The Traveller creates a shockwave that damages all enemy units caught in the powerful blow. (Details can be discussed.)

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