Talk:The Predator

Bryk Interesting hero, cool concept. Guaranteed fatal infestation kill? I wonder how it would work all pieced together. Bryk

I was wondering the same thing.. How can an ability that is not an ultimate be a guaranteed kill? Unless you could deny the hero... + Adac +


 * Scourge* I see I've mixed something up, took me a while to see the relevance of the "U", I've now changed the ultimate and Hammer Strike to work better


 * Scourge* Allright, since I see a poll was created as to how good/bad my hero is, what do you guys want to see changed then?

Bryk

What do you think about mutate not taking away his other abilities. Instead just being a metamorphosis that gives him slightly more hp or something as you state, and makes him have a longer range. Obviously it only lasts for x period of time, such as 30 seconds at level 1 and has a hefty mana cost.

Switch Hammer strike maybe with an abilty that is an instant area of effect life steal?(maybe with a mini stun)

Then maybe viral web with a mirror image(clone) ability that creates a copy of himself.

Bryk 12:48, October 8, 2009 (UTC)

Maybe it would be a good idea to have a more suitable layout for the hero design??
 * Scourge* I must say, that with what seems to be the RPG style of things, I'm going to rework the abilities somewhat, but I do feel that this kind of lay should've been in the standard layout aswell. Because working with leveling up, can cause an ability to work entirely differently from normal.


 * Scourge* EDIT: I have recreated some of it's spell to be better related to the levelup system. Now let's discuss balance.

Bryk Scourge, think you can read up on Terrazine at and a refinery of it at (or Bel'shir)

Adjust his storyline to have him be a Zerg that has mutated due to the Terrazine gas?

Some abilities include Mutate and Devour, and possibly some slime ability (not sure about slime slide). Just run with it? Keep him as a strength hero of course, enjoy!!!

Bryk 16:31, October 14, 2009 (UTC)